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新开1.76大极品传奇天神熔炉功能
文章作者:http://www.haosf.bz 文章来源:好私服发布网
[@MAIN]
#IF
#ACT
OPENMERCHANTBIGDLG 19 1 1 0 70 25 8 410 6
BREAK
#SAY
\ \
<合成的武器和衣服属于上古神兵神甲 因而无法通过拾取获得额外属性/FCOLOR=250>\ \

<神兵神甲只能通过天神熔炉熔铸才可以突破极限,获得逆天属性!!/FCOLOR=253>\ \

<神兵可以强化80次(太阳1星星6) 神甲可以强化50次(太阳1星星6)/FCOLOR=243>\ \

<每次强化成功率为100% 每次精炼消耗:1000W元宝+10000灵符+强化水晶100颗/FCOLOR=249>\ \

<开启天神熔炉 触发装备共鸣/FCOLOR=241>     <强化神兵/@开始强化神兵>     <强化神甲/@开始强化神甲>     <强化转移/@开始强化转移>

[@开始强化神兵]
#OR
EQUAL <$WEAPON> 守护者之剑
EQUAL <$WEAPON> 诺达希尔法剑
EQUAL <$WEAPON> 永久封存的紀念[戟]
EQUAL <$WEAPON> 冷夜葬·花魂[戟]
EQUAL <$WEAPON> 遗失契约·荆棘[戟]
EQUAL <$WEAPON> 止战之殇·魔幻[戟]
EQUAL <$WEAPON> 枉生贪恋·狂妄[仿制]
EQUAL <$WEAPON> 必杀一击·妖杀[神话]
EQUAL <$WEAPON> 噩梦之吻·迷魂[不朽]
#ELSEACT
MESSAGEBOX 只有【上古神兵】才能放入天神熔炉进行精炼!!!
BREAK



#IF
CHECKCUSTOMITEMPROGRESSBAR 1 0
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 > 79
#ACT
MESSAGEBOX 你当前佩戴武器强化等级已经达到最高了!
BREAK

#IF
CHECKGAMEGIRD ? 10000
CHECKGAMEGOLD ? 10000000
CHECKITEM 强化水晶 100
#ACT
GAMEGIRD - 10000
GAMEGOLD - 10000000
TAKE 强化水晶 100
CHANGEITEMADDVALUE 1 0 + 1
CHANGEITEMADDVALUE 1 1 + 1
CHANGEITEMADDVALUE 1 2 + 1
SENDMSG 6 恭喜你的武器强化成功,攻魔道增加1点!
GOTO @武器进度条检测
BREAK
#ELSEACT
MESSAGEBOX 每次强化需要:强化水晶*100+1000W元宝+10000灵符

[@武器进度条检测]
#IF
CHECKCUSTOMITEMPROGRESSBAR 1 0
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 0 + 1
GOTO @武器强化等级检测
BREAK

#IF
#ACT
CHANGECUSTOMITEMPROGRESSBAR 1 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 1 0 1 龍の魂
CHANGECUSTOMITEMPROGRESSBAR 1 0 2 253
CHANGECUSTOMITEMPROGRESSBAR 1 0 3 13
CHANGECUSTOMITEMPROGRESSBAR 1 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 1 = 80
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 0 = 1
BREAK

[@武器强化等级检测]
#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 80
#ACT
ChangeItemUpgradeCount 1 = 16
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 75
#ACT
ChangeItemUpgradeCount 1 = 15
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 70
#ACT
ChangeItemUpgradeCount 1 = 14
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 65
#ACT
ChangeItemUpgradeCount 1 = 13
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 60
#ACT
ChangeItemUpgradeCount 1 = 12
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 55
#ACT
ChangeItemUpgradeCount 1 = 11
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 50
#ACT
ChangeItemUpgradeCount 1 = 10
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 45
#ACT
ChangeItemUpgradeCount 1 = 9
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 40
#ACT
ChangeItemUpgradeCount 1 = 8
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 35
#ACT
ChangeItemUpgradeCount 1 = 7
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 30
#ACT
ChangeItemUpgradeCount 1 = 6
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 25
#ACT
ChangeItemUpgradeCount 1 = 5
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 20
#ACT
ChangeItemUpgradeCount 1 = 4
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 15
#ACT
ChangeItemUpgradeCount 1 = 3
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 10
#ACT
ChangeItemUpgradeCount 1 = 2
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? 5
#ACT
ChangeItemUpgradeCount 1 = 1
BREAK

#IF
#ACT
ChangeItemUpgradeCount 1 = 0
BREAK

[@开始强化神甲]
#OR
EQUAL <$DRESS> 守护者之甲
EQUAL <$DRESS> 守护者之袍
EQUAL <$DRESS> 诺达希尔法甲
EQUAL <$DRESS> 诺达希尔法袍
EQUAL <$DRESS> 永久封存的紀念[甲]
EQUAL <$DRESS> 永久封存的紀念[袍]
EQUAL <$DRESS> 冷夜葬·花魂[甲]
EQUAL <$DRESS> 冷夜葬·花魂[袍]
EQUAL <$DRESS> 遗失契约·荆棘[甲]
EQUAL <$DRESS> 遗失契约·荆棘[袍]
EQUAL <$DRESS> 止战之殇·魔幻[甲]
EQUAL <$DRESS> 止战之殇·魔幻[袍]
EQUAL <$DRESS> 枉生贪恋·斗篷[仿制]
EQUAL <$DRESS> 枉生贪恋·雨衣[仿制]
EQUAL <$DRESS> 必杀一击·斗篷[神话]
EQUAL <$DRESS> 必杀一击·雨衣[神话]
EQUAL <$DRESS> 噩梦之吻·斗篷[不朽]
EQUAL <$DRESS> 噩梦之吻·雨衣[不朽]
#ELSEACT
MESSAGEBOX 只有【上古神甲】才能放入天神熔炉进行精炼!!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBAR 0 0
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 > 49
#ACT
MESSAGEBOX 你当前佩戴衣服强化等级已经达到最高了!
BREAK

#IF
CHECKGAMEGIRD ? 10000
CHECKGAMEGOLD ? 10000000
CHECKITEM 强化水晶 100
#ACT
GAMEGIRD - 10000
GAMEGOLD - 10000000
TAKE 强化水晶 100
CHANGEITEMADDVALUE 0 0 + 10
CHANGEITEMADDVALUE 0 1 + 10
CHANGEITEMADDVALUE 0 2 + 1
CHANGEITEMADDVALUE 0 3 + 1
CHANGEITEMADDVALUE 0 4 + 1
SENDMSG 6 恭喜你的衣服强化成功,攻魔道增加1点,双方增加10点!
GOTO @衣服进度条检测
BREAK
#ELSEACT
MESSAGEBOX 每次强化需要:强化水晶*100+1000W元宝+10000灵符

[@衣服进度条检测]
#IF
CHECKCUSTOMITEMPROGRESSBAR 0 0
#ACT
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 0 + 1
GOTO @衣服强化等级检测
BREAK

#IF
#ACT
CHANGECUSTOMITEMPROGRESSBAR 0 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 0 0 1 龍の魂
CHANGECUSTOMITEMPROGRESSBAR 0 0 2 253
CHANGECUSTOMITEMPROGRESSBAR 0 0 3 13
CHANGECUSTOMITEMPROGRESSBAR 0 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 1 = 50
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 0 = 1
BREAK

[@衣服强化等级检测]
#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 48
#ACT
ChangeItemUpgradeCount 0 = 16
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 45
#ACT
ChangeItemUpgradeCount 0 = 15
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 42
#ACT
ChangeItemUpgradeCount 0 = 14
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 39
#ACT
ChangeItemUpgradeCount 0 = 13
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 36
#ACT
ChangeItemUpgradeCount 0 = 12
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 33
#ACT
ChangeItemUpgradeCount 0 = 11
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 30
#ACT
ChangeItemUpgradeCount 0 = 10
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 27
#ACT
ChangeItemUpgradeCount 0 = 9
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 24
#ACT
ChangeItemUpgradeCount 0 = 8
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 21
#ACT
ChangeItemUpgradeCount 0 = 7
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 18
#ACT
ChangeItemUpgradeCount 0 = 6
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 15
#ACT
ChangeItemUpgradeCount 0 = 5
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 12
#ACT
ChangeItemUpgradeCount 0 = 4
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 9
#ACT
ChangeItemUpgradeCount 0 = 3
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 6
#ACT
ChangeItemUpgradeCount 0 = 2
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? 3
#ACT
ChangeItemUpgradeCount 0 = 1
BREAK

#IF
#ACT
ChangeItemUpgradeCount 0 = 0
BREAK

[@开始强化转移]
#IF
#ACT
#SAY
\ \ \
<强化过的神兵神甲龙魂可以转移到别的神兵神甲上面/FCOLOR=253>\ \

<神兵神甲龙魂转移成功几率为100% 转移龙魂需要收取强化水晶200颗/FCOLOR=254>\ \

<成功转移后原装备龙魂消失(装备不会消失) 新装备100%继承原装备龙魂/FCOLOR=243>\ \

<转移方法:将原装备放入下方格子中 将需要继承龙魂的装备穿戴在身上/FCOLOR=249>\ \

<><此处放入精炼过龙魂的装备→→/FCOLOR=254>   <ITEMBOX:0:16:47:-10:-10:40:40:*:此处放入精炼过龙魂的神兵神甲>   <开始转移/@开始转移>

[@ItemIntoBox0]
#IF
EQUAL <$BOXITEM[0].PROGRESSBAR1.OPEN> 0
#ACT
ReturnBoxItem 0
MESSAGEBOX 请放入已经精炼过龙魂的装备!
BREAK

[@开始转移]
#IF
EQUAL <$BOXITEM[0].NAME>
#ACT
MESSAGEBOX 还未放入装备!
BREAK

#IF
CHECKITEM 强化水晶 200
#ELSEACT
MESSAGEBOX 你还没有200个强化水晶!!
BREAK

#IF
EQUAL <$BOXITEM[0].STDMODE> 5
#ACT
GOTO @武器龙魂转移
BREAK

#OR
EQUAL <$BOXITEM[0].STDMODE> 10
EQUAL <$BOXITEM[0].STDMODE> 11
#ACT
GOTO @衣服龙魂转移
BREAK

[@武器龙魂转移]
#OR
EQUAL <$WEAPON> 守护者之剑
EQUAL <$WEAPON> 诺达希尔法剑
EQUAL <$WEAPON> 永久封存的紀念[戟]
EQUAL <$WEAPON> 冷夜葬·花魂[戟]
EQUAL <$WEAPON> 遗失契约·荆棘[戟]
EQUAL <$WEAPON> 止战之殇·魔幻[戟]
EQUAL <$WEAPON> 枉生贪恋·狂妄[仿制]
EQUAL <$WEAPON> 必杀一击·妖杀[神话]
EQUAL <$WEAPON> 噩梦之吻·迷魂[不朽]
#ELSEACT
MESSAGEBOX 只有【上古神兵】才能继承龙魂!!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 1 0 0 ? <$BOXITEM[0].PROGRESSBAR1.POSITION>
#ACT
MESSAGEBOX 你佩戴的武器龙魂比放入格子中的装备龙魂等级还高!
BREAK

#IF
#ACT
SetUpgradeItem 0
TAKE 强化水晶 200
MOV P44 <$BOXITEM[0].PROGRESSBAR1.POSITION>
DIV P44 5
CHANGECUSTOMITEMPROGRESSBAR 1 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 1 0 1 龍の魂
CHANGECUSTOMITEMPROGRESSBAR 1 0 2 253
CHANGECUSTOMITEMPROGRESSBAR 1 0 3 13
CHANGECUSTOMITEMPROGRESSBAR 1 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 1 = 80
CHANGECUSTOMITEMPROGRESSBARVALUE 1 0 0 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 1 0 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 1 1 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 1 2 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
ChangeItemUpgradeCount 1 = <$STR(P44)>
CHANGEITEMADDVALUE -1 0 = 0
CHANGEITEMADDVALUE -1 1 = 0
CHANGEITEMADDVALUE -1 2 = 0
ChangeItemUpgradeCount -1 = 0
CHANGECUSTOMITEMPROGRESSBAR -1 0 0 0
CHANGECUSTOMITEMPROGRESSBARVALUE -1 0 0 = 0
UpDateBoxItem 0
ReturnBoxItem 0
MESSAGEBOX 恭喜你:龙魂成功转移!
BREAK


[@衣服龙魂转移]
#OR
EQUAL <$DRESS> 守护者之甲
EQUAL <$DRESS> 守护者之袍
EQUAL <$DRESS> 诺达希尔法甲
EQUAL <$DRESS> 诺达希尔法袍
EQUAL <$DRESS> 永久封存的紀念[甲]
EQUAL <$DRESS> 永久封存的紀念[袍]
EQUAL <$DRESS> 冷夜葬·花魂[甲]
EQUAL <$DRESS> 冷夜葬·花魂[袍]
EQUAL <$DRESS> 遗失契约·荆棘[甲]
EQUAL <$DRESS> 遗失契约·荆棘[袍]
EQUAL <$DRESS> 止战之殇·魔幻[甲]
EQUAL <$DRESS> 止战之殇·魔幻[袍]
EQUAL <$DRESS> 枉生贪恋·斗篷[仿制]
EQUAL <$DRESS> 枉生贪恋·雨衣[仿制]
EQUAL <$DRESS> 必杀一击·斗篷[神话]
EQUAL <$DRESS> 必杀一击·雨衣[神话]
EQUAL <$DRESS> 噩梦之吻·斗篷[不朽]
EQUAL <$DRESS> 噩梦之吻·雨衣[不朽]
#ELSEACT
MESSAGEBOX 只有【上古神甲】才能继承龙魂!!!
BREAK

#IF
CHECKCUSTOMITEMPROGRESSBARVALUE 0 0 0 ? <$BOXITEM[0].PROGRESSBAR1.POSITION>
#ACT
MESSAGEBOX 你佩戴的衣服龙魂比放入格子中的装备龙魂等级还高!
BREAK

#IF
#ACT
SetUpgradeItem 0
TAKE 强化水晶 200
MOV P45 <$BOXITEM[0].PROGRESSBAR1.POSITION>
DIV P45 3
CHANGECUSTOMITEMPROGRESSBAR 0 0 0 1
CHANGECUSTOMITEMPROGRESSBAR 0 0 1 龍の魂
CHANGECUSTOMITEMPROGRESSBAR 0 0 2 253
CHANGECUSTOMITEMPROGRESSBAR 0 0 3 13
CHANGECUSTOMITEMPROGRESSBAR 0 0 4 2
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 1 = 50
CHANGECUSTOMITEMPROGRESSBARVALUE 0 0 0 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 0 0 = <$BOXITEM[0].PROGRESSBAR1.POSITION>0
CHANGEITEMADDVALUE 0 1 = <$BOXITEM[0].PROGRESSBAR1.POSITION>0
CHANGEITEMADDVALUE 0 2 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 0 3 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
CHANGEITEMADDVALUE 0 4 = <$BOXITEM[0].PROGRESSBAR1.POSITION>
ChangeItemUpgradeCount 0 = <$STR(P45)>
CHANGEITEMADDVALUE -1 0 = 0
CHANGEITEMADDVALUE -1 1 = 0
CHANGEITEMADDVALUE -1 2 = 0
CHANGEITEMADDVALUE -1 3 = 0
CHANGEITEMADDVALUE -1 4 = 0
ChangeItemUpgradeCount -1 = 0
CHANGECUSTOMITEMPROGRESSBAR -1 0 0 0
CHANGECUSTOMITEMPROGRESSBARVALUE -1 0 0 = 0
UpDateBoxItem 0
ReturnBoxItem 0
MESSAGEBOX 恭喜你:龙魂成功转移!
BREAK
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